Hi there, surprised I just found your post. PS: I know I could have linked this article to a Dropbox with the layout file to be easily uploaded but I wanted people to learn how to do it themselves! JoyToKey is an awesome program, extremely user friendly and can be used for various other games… If need be, see Youtube or JoyToKey's website for tutorials on using the trainer!Īnyways, I hope somebody finds this helpful! If you have any questions or concerns, feel free to inbox me regarding. To program the "clicking" functions, navigate to the "Mouse" tab and don't make any changes to the axis' this time but below that, select the "click" check box to set left click or right click. To program the "POV(D-Pad) Down button to redirect to the second joystick, simply load that same second interface as done before, except this time navigate to the last tab called "Special" and change the configuration there to redirect to Joy Stick 2. For example, the scroll weapons (D-Pad Left – Right) also zooms your sniper scope in and out. NOTE: BUTTON 5 + 6 HAVE SECONDARY FUNCTIONS – On those buttons, type the primary command in the first box and the secondary command in the second box! You will see that some secondary functions do not require to be programmed and will function automatically merely based on what they are. Use discretion when programming these for this controls your look inversion speed and sensitivity. You will then see an X/Y axis for each stick and direction, etc. For the mice related commands, such as looking around, use the same secondary interface except this time click the “Mouse” tab on the top of the control panel. For any requiring a keyboard key, simply type the key into the first empty yellow box. To change the command of a JoyToKey button, Do the following:įor a simple click button (Such as A, X, Y, B, LB, RB, etc.) Simply right click the button in question, click “Edit this button assignment” and it will load a secondary interface. You are welcome to add the remaining to the secondary controller function. Lastly, we found that when frequently building/constructing things, only 4 commands were consistently used so we only mapped those to the controller. We found this worked well considering you neither of the functions depend on each other and will not cause you conflict. While in the cockpit of a ship, the bumpers will automatically be used to tilt / roll the ship left or right. ![]() All in which aren’t required while building!Īlso, note the left and right bumpers of the controller are double programmed! Using this layout – While outside of a ship the Left bumper will toggle your jet pack off and on and the right bumper will activate your sprint. Having your finger on the D-Pad down will disable all other controller functions for the moment it is held. NOTE: By programming these 4 to the secondary interface it will allow you to hold down the d-pad and easily rotate the block any which way using A, B as well as X, Y on the controller. Please see below for instructions on programming these functions. NOTE: Some have second functions and the Joystick 2 tab will also be utilized for the construction / architecture commands. (Notice: If your controller is connected, pushing buttons on it will highlight the corresponding button it reflects) Change this entire first tab to match the layout below. Click the Joystick 1 tab and you will see a blank layout for all usable buttons. ![]() exe.Ī2 – Open trainer > File > New > Name it whatever…Ī3 – You will see – Joystick 1, Joystick 2 and options as header tabs on the top. Place the contents of the extraction in a permanent location and create a desktop shortcut of the. ![]() Note: This is a trainer (Not software) and doesn’t require installation. You are welcome to make changes to fit your needs! ![]() I understand programming a controller for this game is difficult due to there being so many buttons to configure however, we found this layout worked exceptionally well for us. Hey guys! If you are like me, a true PC performance advocate who favors an Xbox controller over the standard keyboard and mouse and couldn't really find an easy, quick and effective controller map for this game then look no further.
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